For this reason, your AQ should have this. Although it certainly shouldn't be relied upon to do anything significant, because of her speed AQ is actually a decent cherry tap, able to finish off badly hurt enemies or tip them into the range where their blight/bleed will before they can act. It does little, but AQ can use it from any rank against any of the enemy's front three ranks, making it surprisingly versatile. The Antiquarian's only straight up damaging move. Let's first look at her abilities in full, and then discuss the best way of making the most of them. As ever in Darkest Dungeon, it's all about smart party composition. The trick is to make sure a mission involving her is successful, because make no mistake, the only thing Antiquarian is good at in combat is avoiding damage. The Crimson Court DLC/general update did not buff Antiquarian directly, but did a fair bit for her indirectly, most notably by giving all her trinkets significant buffs. In New Game+ she is actually essential - with time limited, you desperately need the extra gold she provides to keep pushing towards those all-important L5 upgrades. She turns any mission into a potential bonanza, enabling you to purchase all those upgrades and cures that have frustratingly remained out of your fiscal reach. These abilities make Antiquarian the workhorse of your hamlet. If somehow your backpack is still not full towards the end of a medium/long dungeon, the Antiquarian can cheaply produce random trinkets in camp.You will roll for an antique for every Antiquarian you have in your party, and each one will raise your gold limit by 750. Any party containing the Antiquarian can stack gold to 2500, rather than 1750. Because of their stackability these things are more valuable than anything else you will find in a dungeon, beating out even Puzzling Trapezohedron over the long run. You can stack 20 to a slot of the former, 5 of the latter. Any curio in a dungeon the Antiquarian successfully interacts with, and every enemy a party containing her defeats, will usually drop an Antique, worth either 500 or 1250 gold.She doesn't have much health, she can't scout, she can't disarm traps, her resists are poor, her attack is quite frankly crap and her abilities mostly revolve around hiding behind somebody else. She is armed not with a broadsword or musket, but a censer and a backpack. I see a mysterious woman from the East in your immediate future.
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